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Shop
Shop items
Sources checked Eisenfang’s Steam guide, updated 19 Oct 2026. The shop’s existence and its upgrade, gadget, and furniture categories are from Ludogram’s 8 Oct 2026 launch post. Prices are community figures.
The shop opens after the first board is cleared, then restocks after every later clear. Ludogram described it as the place you spend score on upgrades, gadgets, and furniture.
Upgrades stick to the buyer until the save resets. The guide’s first-board prices are Health, Stamina, and Speed at 200, Fanny Pack at 400, and a one-shot Milk Bottle at 100.
Almost any item can be 30% off. The guide prints the sale price in parentheses. Upgrade prices rise again after every board.
The Old Clock at 2000 sends the team back to the shop if a board is failed. It breaks, and you buy it again. The Game Master Mask at 1750 is the sneak tool.
Money on this page is the guide’s dollar sign, the same unit as idol values. It is not a Steam wallet price. A 30% tag is a chance, not the price you should expect.
Upgrades
These apply only to the player who buys them. They reset when a new game starts. The numbers are “after the first board,” and they climb from there.
| Upgrade | Effect in the guide | Stacks | Price (sale) |
|---|---|---|---|
| Health | +25 maximum health | 8 | 200 (140) |
| Stamina | “Increases maximum health by one bar” | 7 | 200 (140) |
| Speed | Faster running | 5 | 200 (140) |
| Fanny Pack | One more inventory slot | 2 | 400 (280) |
| Milk Bottle | One use. Full heal for the buyer | Not a stack | 100 |
Furniture
Furniture is placed in the game room. Anyone can use it.
| Item | What the guide says | Price (sale) |
|---|---|---|
| Old Clock | Looks broken until you buy it. A full team wipe sends you to the shop instead of ending the run. One use. Buy it again after it breaks | 2000 (1400) |
| Mirror | Unlocks the game-room mirror. Works like the mirrors in the house. Once per board | 750 (525) |
| Disco Ball | Lights the game room. No mechanical effect is listed | 1500 (1050) |
| Cube Dice Dispenser | Hands out Cube dice | 500 (350) |
Gadgets
Some are tools. Some are noise. Limited ammo and limited charge reload between boards when the guide says so.
| Gadget | Effect in the guide | Price (sale) |
|---|---|---|
| Compass | Points at the game room | 1250 (875) |
| Hunter Gun | A gun. Limited ammo | 2500 (1750) |
| Flamethrower | Sets fire to what is in front of you. Limited ammo | 2500 (1750) |
| Game Master Mask | Wear the Gamemaster’s face and pass enemies unnoticed. Limited charge | 1750 (1225) |
| X-Ray Goggles | See players and the rooms through walls. Limited charge | 1250 (875) |
| Player Skull | Talk to dead teammates from anywhere | 500 (350) |
| Camera | Take pictures | 375 (262) |
| Monster Sound Box | Plays monster sounds | 250 (175) |
| Megaphone | Makes the planning voice louder | 250 (175) |
V0.44.11 fixed a case where a save did not load upgrades. If a purchase vanishes after a reload, that bug is the one the studio said it closed. Check the portrait stats anyway. The same patch started showing player stats on portraits.
Cosmetics
Wallpaper is on the back wall of the shop, 200, and changes the manor. Sweaters hang on a rack: standard colors 25, gold sweater 1500. The guide says cosmetics are not permanent. A new save means you buy them again.
What the studio has promised later
The launch roadmap says the shop will get “major improvements,” including new gadgets, furniture, and features, after the team finishes the first round of bug fixes. Nothing in V0.44.7 through V0.44.13 is a new shop catalogue. Prices above can still be wrong in your client if a silent balance pass landed. The DiceBurner payouts are on Dice.
Sources and last check
Eisenfang’s Steam guide, updated 19 Oct 2026. The shop’s existence and its upgrade, gadget, and furniture categories are from Ludogram’s 8 Oct 2026 launch post. Prices are community figures. Where a number comes from a community write-up and this site has not confirmed it in a current client, the page says Unverified.